Glue Engine 1.5.1
Glue Engine is the first class engine for everyone. Glue Engine is very easy to use it marks casual and professional developers and regular users.
Last update
11 May. 2015
Licence
Free
OS Support
Windows
Downloads
Total: 446 | Last week: 1
Ranking
#123 in
Development Kits
Publisher
Madskin Studios
Screenshots of Glue Engine
Glue Engine Publisher's Description
Glue Engine is the first class engine for everyone. Glue Engine is very easy to use it marks casual and professional developers and regular users.
No programming skills needed.
No lightmapping calculations the graphics are rendered instantly just one click and the executable will be created with all the levels and elements required for the game.
Glue Engine has the easiest editor layout designed especially for developers and regular users that really want to focus on the game mechanics and not dealing with complicated engine design. The main buttons that lets you create the game are in front of the layout and the rest in Tools Section!
No programming skills needed.
No lightmapping calculations the graphics are rendered instantly just one click and the executable will be created with all the levels and elements required for the game.
Glue Engine has the easiest editor layout designed especially for developers and regular users that really want to focus on the game mechanics and not dealing with complicated engine design. The main buttons that lets you create the game are in front of the layout and the rest in Tools Section!
What's New in Version 1.5.1 of Glue Engine
W,A,S,D while running bug fixed
The Windows Hotkey CTRL + C and CTRL + V added to copy and paste objects in the scene
Object already exist bug after reloading a map fixed
Critical bugs fixed
Character importer has been recreated from the ground up - able to import multiple characters
Added ability to add multiple waypoints to multiple characters
The Windows Hotkey CTRL + C and CTRL + V added to copy and paste objects in the scene
Object already exist bug after reloading a map fixed
Critical bugs fixed
Character importer has been recreated from the ground up - able to import multiple characters
Added ability to add multiple waypoints to multiple characters
Changed the loading screen
Faster loading screen
Editor color scheme design changed
Shaders now applies automatically per object after reloading the map
New shader and rendering pipeline
Modified the optimization process to maintain 60 FPS in gameplay and much more in editor to enhance developer experience
Added Texture Navigator for better selecting textures
New models added
In texture navigator you can select one texture and automatically applies the normal map - no more browsing
New model importer with carrousel preview of the objects, no more browsing
Bug fixes
Engine optimization
Faster loading screen
Editor color scheme design changed
Shaders now applies automatically per object after reloading the map
New shader and rendering pipeline
Modified the optimization process to maintain 60 FPS in gameplay and much more in editor to enhance developer experience
Added Texture Navigator for better selecting textures
New models added
In texture navigator you can select one texture and automatically applies the normal map - no more browsing
New model importer with carrousel preview of the objects, no more browsing
Bug fixes
Engine optimization
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